Mars Home Planet

Rendering Challenge

The next giant leap for humankind. We invite you to imagine, create and virtually experience a sophisticated civilization on Mars. A new home for one million humans.

Learn more

Submissions due
July 6, 2018

Join Now!
  • HP
  • NVIDIA
  • CG Architect
  • Chaos Group
  • Allegorithmic

Rendering Challenge

Reinvent life on Mars.

Enter into one of five categories in either Architecture/Civil Engineering or Vehicles/Mechanical Engineering: Still rendering (GPU rendered), Still rendering (CPU rendered), Animated rendering (GPU rendered), Animated rendering (CPU rendered) and VR or Real Time executable.

The Challenge

Create your own 3D model or download your favorite 3D models from the Launch Forth directory and then use your creativity to render the models.

Participate

Requirements

All entries must convey an inspiring vision of a Utopian future society in an urban area for one million humans.

Requirements

Award Categories

Submit your entry into one of five award categories in either Architecture/Civil Engineering or Vehicles/Mechanical Engineering.
Total prizes value over $30K in HP Z Workstations with NVIDIA® Quadro® Graphics.

Prizes

Access to models

Mars Home Planet 3D Modeling Challenge Finalists have provided their CAD files for your use.

Download

To register, you will be directed to Launch Forth's community to provide your contact information. Their privacy policy can be found here.

Prizes

Architecture / Civil Engineering
Powered by NVIDIA QUADRO

Category Still rendering (GPU rendered)

HP ZBook 17 Mobile Workstation

A portable, VR Ready powerhouse with the latest Intel® processors and NVIDIA® Quadro® P4000 graphics cards. 1

Product Details
Architecture / Civil Engineering
Powered by NVIDIA QUADRO

Category Still rendering (CPU rendered)

HP ZBook 15 Mobile Workstation

World’s #1 mobile workstation for product developers and engineers who are doing heavy design, engineering and simulation workflows on location.

Product Details
Architecture / Civil Engineering
Powered by NVIDIA QUADRO

Category Animated rendering (GPU rendered)

HP Z4 Workstation

HP's best selling performance workstation.

Built for advanced 3D CAD, BIM and Machine Learning.

Product Details

HP Dreamcolor Z27x Display

Designed with the highest performing users in mind, and the exact needs required by artists.

Product Details
Architecture / Civil Engineering
Powered by NVIDIA QUADRO

Category Animated rendering (CPU rendered)

HP Z4 Workstation

HP's best selling performance workstation.

Built for advanced 3D CAD, BIM and Machine Learning.

Product Details

HP Dreamcolor Z27x Display

Designed with the highest performing users in mind, and the exact needs required by artists.

Product Details
Architecture / Civil Engineering
Powered by NVIDIA QUADRO

Category VR or Real-Time executable (GPU only)

HP Z VR backpack

The world's most powerful wearable VR PC. 23

Product Details

HP Windows Mixed Reality Display

Designed to deliver cutting-edge visual quality and superb comfort, the professional HMD puts immersive computing within reach. 4

Product Details
Vehicles / Mechanical Engineering
Powered by NVIDIA QUADRO

Category Still rendering (GPU rendered)

HP ZBook 17 Mobile Workstation

A portable, VR Ready powerhouse with the latest Intel® processors and NVIDIA® Quadro® P4000 graphics cards. 1

Product Details
Vehicles / Mechanical Engineering
Powered by NVIDIA QUADRO

Category Still rendering (CPU rendered)

HP ZBook 15 Mobile Workstation

World’s #1 mobile workstation for product developers and engineers who are doing heavy design, engineering and simulation workflows on location.

Product Details
Vehicles / Mechanical Engineering
Powered by NVIDIA QUADRO

Category Animated rendering (GPU rendered)

HP Z4 Workstation

HP's best selling performance workstation.

Built for advanced 3D CAD, BIM and Machine Learning.

Product Details

HP Dreamcolor Z27x Display

Designed with the highest performing users in mind, and the exact needs required by artists.

Product Details
Vehicles / Mechanical Engineering
Powered by NVIDIA QUADRO

Category Animated rendering (CPU rendered)

HP Z4 Workstation

HP's best selling performance workstation.

Built for advanced 3D CAD, BIM and Machine Learning.

Product Details

HP Dreamcolor Z27x Display

Designed with the highest performing users in mind, and the exact needs required by artists.

Product Details
Vehicles / Mechanical Engineering
Powered by NVIDIA QUADRO

Category VR or Real-Time executable (GPU only)

HP Z VR backpack

The world's most powerful wearable VR PC. 23

Product Details

HP Windows Mixed Reality Display

Designed to deliver cutting-edge visual quality and superb comfort, the professional HMD puts immersive computing within reach. 4

Product Details
Notes
  1. Must be configured with HP approved VR Ready graphics and CPUs.
  2. Based on backpack VR PCs as of July 20, 2017 and power based on processor, graphics and memory.
  3. VR Headset sold separately. Display not included in prize.
  4. HP Windows Mixed Reality Headset is not for children under the age of 13. All users should read the HP Windows Mixed Reality Headset User Guide to reduce the risk of personal injury, discomfort, property damage, and other potential hazards and for important information related to your health and safety when using the headset. Windows Mixed Reality requires Windows 10 Fall Creator’s Update. Features may require software or other 3rd party applications to provide the described functionality. See http://www.microsoft.com.

Dr. Robert Zubrin

President, Mars Society

Robert Zubrin (born April 9, 1952) is an American aerospace engineer and author, best known for his advocacy of the manned exploration of Mars. He and his colleague at Martin Marietta, David Baker, were the driving force behind Mars Direct, a proposal intended to produce significant reductions in the cost and complexity of such a mission. The key idea was to use the Martian atmosphere to produce oxygen, water, and rocket propellant for the surface stay and return journey. A modified version of the plan was subsequently adopted by NASA as their "design reference mission". He questions the delay and cost-to-benefit ratio of first establishing a base or outpost on an asteroid or another Project Apollo-like return to the Moon, as neither would be able to provide all of its own oxygen, water, or energy; these resources are producible on Mars, and he expects people would be there thereafter.

Disappointed with the lack of interest from government in Mars exploration and after the success of his bookThe Case for Mars, as well as leadership experience at the National Space Society, Zubrin established the Mars Society in 1998. This is an international organization advocating a manned Mars mission as a goal, by private funding if possible.

Carla Swickerath

CEO, Studio Libeskind

Since joining Studio Libeskind in 1999, Carla Swickerath has gained diverse experience in cultural, civic, retail, commercial, residential and planning projects around the world. She has lead many of the Studio's successful project teams from concept design through to completion - including the Crystals retail complex at CityCenter in Las Vegas, the Hyundai Haeundae Udong I-Park residential development in Busan, Korea, and the Contemporary Jewish Museum in San Francisco.

Ms. Swickerath has also led the complex World Trade Center redevelopment process from the initial competition phase to the present. Today, her dual management and design skills come into play in her position of CEO, as she oversees all aspects of operations at Studio Libeskind. Ms. Swickerath is also a Principal and continues to lead many of the Studio's projects, coordinating the design team and consultants, liaising with clients and client's representatives and managing project budgets and schedules.

She earned a Masters in Architecture from the University of Michigan, following undergraduate studies in English and Art History at the University of Florida. She has taught at the Kunsthochschule Berlin-Weißensee in Berlin and University of Michigan. Carla speaks publicly on architecture, design and planning.

Chris DeFaria

President, Dreamworks Animation Group

Chris deFaria serves as President of DreamWorks Feature Animation Group. In this role, he oversees the studio’s feature animation business including slate strategy; development, production; innovation and technology; and business affairs.Currently in production are "How to Train Your Dragon 3" (March, 2019), "Everest" (September 2019), "Trolls 2" (April 2020), "The Croods 2" (September 2020), "The Boss Baby 2" (March 2021), and "Spooky Jack" (September 2021).

Prior to joining DreamWorks Animation, deFaria was a 20-year veteran of Warner Bros. Pictures, most recently serving as President, Animation and Technology Innovation. In this capacity, he oversaw the creation of Warner Animation Group, and was responsible for feature film animation as well as the application of emerging technologies for Warner’s feature film slate development and key hybrid projects.

During his tenure at Warner Bros. Pictures, deFaria served as an Executive Producer for Alfonso Cuarón’s Gravity, George Miller’s Mad Max: Fury Road and Happy Feet Two and Zack Snyder’s Sucker Punch and Legend of the Guardians: The Owls of Ga’Hoole. Other notable projects in which deFaria played a key role include The Lego Movie franchise, The Great Gatsby, 300, Edge of Tomorrow, the Harry Potter films, Storks, Man of Steel and The Matrixtrilogy. While no longer at Warner Bros., Chris remains an Executive Producer on Steven Spielberg’s upcoming Ready Player One and is working closely with the director on this innovative film.

deFaria joined Warner Bros. as Vice President of Physical Production in 1996. When the Animation, Visual Effects and Digital Production departments merged in 2006, he was named Executive Vice President, Digital Production and Animation, where he managed animation projects and visual effects-intensive scripts, explored co-production opportunities with outside animation studios and oversaw visual effects for all features and direct-to-DVD projects.

Prior to Warner Bros., deFaria produced television documentaries, movies and primetime specials in San Francisco. He sits on the board of The American Academy of Dramatic Arts, and is a member of the Academy of Motion Picture Arts and Sciences and the Writers Guild of America. deFaria is also a founding board member of FilmAid International, a non-profit organization that screens educational and informational films in refugee camps around the world.

Sean Young

Product Development & AEC, HP

At HP, Sean is responsible for global Product Development and AEC marketing strategy and programs, and manages global strategic alliances with CAD software and hardware partners. Previously Sean was a product manager focused on 3D graphics and design visualization. Sean holds an MBA from Queen's University in Ontario, Canada.

Hilda Espinal

CTO, Cannon Design

Hilda Espinal is CannonDesign's Chief Technology Officer, responsible for the evolution and implementation of the firm's computational tools and workflows, augmented and virtual reality, building information modeling, and advanced building analysis and visualization. A practicing architect and technology leader for more than 16 years, she helps clients and project teams around the world leverage technology and intelligent data to make informed decisions early in the design process — reducing risk and maximizing the impact of investments.

Hilda sits on the national board of directors for Women for Economic Leadership and Development (WELD) and is active in the Digital Fabrication Network (DFabNet). She is a Microsoft-certified systems engineer, a regularly speaker at both national and international industry events, and has been active in the Autodesk Executive Council and the AIA’s CIO/CTO Large Firm Roundtable. In 2016, Hilda was named one of the "Top Women in Technology" by the Dallas Business Journal.

Andrew Rink

Marketing Strategist, NVIDIA

Andrew Rink leads global marketing strategy for AEC and Manufacturing Industries at NVIDIA. His career has included international roles in software and other high tech industries, as well as co-founding and running a start-up. He frequently speaks about technology at events around the world and enjoys exploring how leading-edge tech can help enterprises transform their approach to business.

Based at NVIDIA’s Silicon Valley headquarters, Andrew has travelled to over 80 countries and is fluent in three languages.

Stacy Wolff

VP Industrial Design, HP

Stacy Wolff is Vice President of Industrial Design for the Personal Systems business, and is responsible for developing an HP Iconic Design across the organization. His global design team drives design excellence by aligning cutting edge technologies with customer insights and customer experiences.

During his tenure with HP, Stacy has been instrumental in restructuring the business group by taking it from a technology driven developer to a trend-focused design leader. In addition to his industrial design leadership role, he also oversees CMF (color-materials-finishes), Human Factors, and Ergonomic teams.

To his credit, Stacy was personally responsible for delivering the award winning HP Spectre and Envy product lines. It was also under his leadership that the acclaimed Vivienne Tam and Tord Boontje HP Special Editions were developed. Beyond consumer personal systems, he also brought the next level of design excellence to the business notebook category by creating the new HP EliteBook and HP ProBook families, featuring the worlds thinnest and lightest business notebook. These elegant, forged aluminium designs have received several honors, most notably the red dot design, iF design, and I.D. Magazine awards.

Prior to HP, Wolff was director of design for Compaq's Consumer Products Group where he helped deliver several industry firsts, such as the multi-award winning TC1000 Tablet Computer.

Before joining Compaq in 1995, he served in various roles ranging from lead designer to design manager within other Fortune 100 companies.

Dr. Darlene Lim

Principal Investigator, NASA Biologic Analog Science

Darlene Lim is a geobiologist based at the NASA Ames Research Center, and actively involved in the development of operational concepts for human scientific exploration of our solar system. She is currently the Principal Investigator (PI) of the NASA BASALT (Biologic Analog Science Associated with Lava Terrains), SUBSEA (Systematic Underwater Biogeochemical Science and Exploration Analog), and PLRP (Pavilion Lake Research Project) research programs. She is also the Deputy PI of NASA SSERVI FINESSE (Field Investigations to Enable Solar System Science and Exploration). Her research programs are focused on seamlessly blending field science research with the development of human exploration tools, technologies and concepts that serve to directly inform various NASA Design Reference Missions. Darlene has served on a number of NASA MEPAG (Mars Exploration Program Analysis Group) committees and including as the MEPAG Goal IV (Prepare for Human Exploration) Co-Chair (2009-2015). She is currently a member of the NOAA Ocean Exploration Advisory Board (OEAB).

Dr. Sanjay Vijendran

Mars Mission, European Space Agency

Dr. Sanjay Vijendran trained as a physicist at Imperial College London and followed postgraduate studies in 3D semiconductor development at Cavendish Laboratory in Cambridge, UK.

His long interest in Mars exploration led him to a very fortunate opportunity of joining the Science Team of the NASA Phoenix Mars mission in 2006 while working as a Post-doctoral Research Fellow at Imperial College, where he was responsible for the development and testing of the MECA microscopy station, an instrument on Phoenix which included an optical and atomic force microscope.

After the successful Phoenix landing near the north pole of Mars in 2008, he was part of the operations team that operated the instruments on Mars for five months, producing the highest resolution images of Martian soil and dust ever to be taken on the Red Planet.

Following that, he moved to the European Space Agency's (ESA) technical heart in the Netherlands where he has since been responsible for planning and implementing the technology development program for future Mars missions as well as initiating and leading ESA's Penetrator Development Program since 2009.

Despite hailing from the tropics, his professional career has always involved very low temperatures, whether in semiconductor physics, the Martian arctic, or the icy moons of Jupiter!

Dr. Vijendran is currently leading the preparations at ESA towards a potential European contribution to an international campaign to return samples from Mars for the first time.

John Spencer

Executive Vice President & Chief Designer, Mars World Enterprises

For the past 30 years John Spencer has been pioneering the field of outer space architecture, including design work for NASA, as well as space and future-themed entertainment projects which have been built around the world. His award-winning work for NASA includes interior designs for the International Space Station and the SpaceHab Module. He designed the interiors for an underwater habitat/laboratory for NOAA (National Oceanic and Atmospheric Administration) as well as a science base in Antarctica for the National Science Foundation.

Paralleling his real space work is John's design and development work on space-themed and future-themed entertainment projects. He is currently working on the proposed $2B integrated resort and entertainment destination called Mars World Enterprises (an authentic creation of a city of the future on Mars) for Las Vegas and China. Recent design projects include a terminal building for the Mojave Air and Space Port, the Space World pavilion interiors at the South Korean Science Center, and the concept and master plan design for the "Space World Japan" theme park.

John is the founder of the Space Tourism Society and co-author of the book, Space Tourism—Do You Want to Go? He also acts as advisor on space/future themed movies, TV shows and computer games. He has provided advice to James Cameron on his Mars movie, Steven Spielberg's company Amblin Entertainment on two TV shows and is currently advising Disney Junior's team for the animated TV series Miles from Tomorrowland. He recently advised JJ Abrams' company, Bad Robot on a space movie and he provided extensive advice to the director of the movie Passengers. He is a senior space science/futurist advisor for the Science and Entertainment Exchange which is a part of the National Academy of Sciences.

Jeff Mottle

CEO, CGarchitect

Jeff is the CEO and founder of the leading online magazine for the architectural computer graphics industry - CGarchitect. He has been working in the architectural visualization field since 1996. His roles have ranged from production visualization artist and technical director to business development and CEO. He is an editorialist, and frequently performs market research and analysis for some of the top companies in the field, and speaks at events around the globe.

Jeff is also a published author and an expert in color management. He has written articles for many of the industry's top publications and has been quoted in Business week. He frequently acts as an expert judge in industry competitions and publications. In 2012, Jeff was awarded the Joe Greco Community Award - the CAD Society's Top honor.

Much of his career has been spent evangelizing the architectural visualization and design field. He regularly runs industry competitions and awards, including CGarchitect's yearly Architectural Visualization competition and 3D Awards.

Partners

  • HP
  • NVIDIA
  • CG Architect
  • Chaos Group
  • Allegorithmic

Join Now!

Ready to design the future of Mars?

The next giant leap for humankind. We invite you to imagine, create and virtually experience a sophisticated civilization on Mars. A new home for one million humans.

Join Now!